BehaviorPrint

  • The BehaviorPrint SDK passively collects user motion readings plus other environmental factors and uses them to generate a unique signature for a user. Data collection happens automatically when you initialize the SDK. You will need to set a unique identifier for a user when you obtain one. Interesting events may be tracked with track.

    See more

    Declaration

    Swift

    public class BehaviorPrint : NSObject
  • Protocol representing a delegate class for handling errors or messages from BehaviorPrint.

    See more

    Declaration

    Swift

    public protocol BehaviorPrintDelegate : AnyObject
  • Represents errors encountered by BehaviorPrint. Errors are returned through a BehaviorPrintDelegate callback.

    See more

    Declaration

    Swift

    public enum BehaviorPrintError : Error, CustomStringConvertible
  • An Event represents customer-tracked events that annotate moments of interest during the authentication and application cycles.

    See the documentation for each case to determine when these events should or must be tracked.

    See more

    Declaration

    Swift

    public enum Event